Market Dynamics
Eliminating the tech tree from Civilization VI would fundamentally shift the game’s market dynamics. Players would no longer be constrained by research paths, leading to increased flexibility and innovation. The demand for resources would also change as players focus on acquiring units and buildings rather than researching technologies. This could potentially lead to resource shortages and market volatility, creating new opportunities for specialization and trade.
Financial Implications
Canceling the tech tree could reduce the game’s revenue in the short term. Players who no longer need to purchase science-generating buildings or units may have less incentive to make in-game purchases. However, the long-term financial impact is less clear. A more dynamic and unpredictable game could attract new players and encourage existing players to spend more time and money on the game. The elimination of the tech tree could also lead to the development of new DLCs and expansions, providing additional revenue streams.